

Upon reloading the game, Mushroom Rock Road can be traversed through as normal unless the player runs into the summoners again.ĭream Zanarkand - Baaj Temple - Salvage Ship - Underwater Ruins - Besaid Island ( Besaid Village - Besaid Temple) - S.S. The Dark Magus Sisters can be evaded by reaching the save sphere, saving and soft resetting.

Once Dark Sandy is defeated, the player must take the elevator back to battle Dark Mindy, and run back through the valley to fight Dark Cindy.įighting the three Dark Magus Sisters separately has many advantages, as the player can heal between battles, and the sisters cannot use their Delta Attack Overdrive, using Mega-Graviton instead. If the player reaches the mushroom elevator at the north end of the valley, Dark Mindy will give up the chase, and the player will face Dark Sandy on her own.

If the player reaches halfway up the valley, Dark Cindy will give up, and if the remaining two sisters catch the party, Dark Cindy will not participate and will be fought separately. If the player avoids them and runs towards the valley, the Dark Magus Sisters will give chase. Once the Dark Magus Sisters are summoned, they will approach the party, and if they catch them, a battle against all three sisters will initiate with their Overdrive bar full. If the player does not open the chest in Besaid Temple, defeating Dark Valefor is required to get Anima.įor their battle information, see: Dark Sandy, Dark Mindy and Dark Cindy.Īfter obtaining the airship, the Dark Magus Sisters are found on the Mushroom Rock Road, near the exit to the Mi'ihen Highroad, and can be fought together or separately. Unless the player makes a long trek back to Besaid after Jecht Spheres are unlocked, defeating Dark Valefor is the only way for Auron to learn all of his Overdrives. One of the Jecht Spheres Auron needs for his Bushido is located in Besaid Village. If Valefor's second Overdrive, Energy Blast, was not obtained before the Dark Aeons spawn, the player will have to defeat Dark Valefor to obtain it. The pre- and post- battle cutscenes use recycled dialogue from early parts of the game. At the entrance to Besaid Village, a summoner blocks the party's entry and summons Dark Valefor, who must be defeated to return to the village. If the player is going to challenge it before acquiring the airship, the player must walk all the way back to Besaid via Thunder Plains, cross the Moonflow on a shoopuf and take the ferry from Luca to Kilika and on to Besaid. Though the player can't usually summon their own aeon against another copy of itself summoned by another summoner, the player can summon aeons against their Dark Aeon counterparts.ĭark Valefor is available after escaping Bevelle and after the scene of Tidus and Yuna's waterborne date. Thus, Elemental-Eater abilities have no effect. Some of the Dark Aeons' abilities are non-elemental, such as Dark Shiva's Diamond Dust and Dark Ixion's Thundaja. They drop weapons and armor with Break Damage Limit and Break HP Limit, along with other high-level auto-abilities, such as Ribbon. They have supreme stats and are immune to status ailments. Returning to some of the previous locations is made impossible until the player defeats the Dark Aeon, which can make things tricky if the player did not obtain all items in these places yet, such as the hidden treasures in the Cloisters of Trials, the Sun Crest in Zanarkand Dome, or the second Overdrive for Valefor and the Jecht Sphere for Auron's Bushido in Besaid Village.Įach Dark Aeon boasts very high HP, with Dark Anima topping the scale with eight million. Once Yuna and her guardians escape Bevelle, Dark Aeons appear to halt their journey, some blocking access to previously friendly locations, while others wander in inconspicuous locations hoping the party would come across their path.
